Software, tools, games, and practical systems I've built and shipped.
WebAssembly arcade games, interactive canvases, and physics playgrounds
Games & Play
Interactive physics models, cellular automata, and algorithmic labs
Algorithms & Simulations
Multi-model assistants, on-device OCR, and neural classification engines
AI & Machine Learning
Marketplace bulk tools, SKU synchronizers, and productivity systems
Automation & E-Commerce
Microcontroller telemetry, non-destructive tools, and developer utilities
Web Applications & CMS
Developer Utilities & Mobile
Hardware & Embedded IoT
Media & Design Tools
Chronological timeline of earlier projects, legacy utilities, and exploratory implementations.
Technical write-ups, architecture decisions, release logs, and lessons learned while building.